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Throw Thyself - Olympus Arena

The Olympus Arena level was designed to be the focus spot of where the gods fight with the banners representing the different pantheons. This level was initially created by us wanting an extra level by turning the gate level around and creating an arena from the platform the gate was on and over 1 week started to become its own separate thing.

-Hayden Reid
Environment Modelling and Texturing

-Scott Hammond
Lighting
https://www.artstation.com/moofactory